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Alternate Reality Games For Behavioral and Social Science Research

Alternate Reality Games For Behavioral and Social Science Research

Alternate Reality Games For Behavioral and Social Science Research

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Year:2015
Publisher:ETC Press
Pages:131 pages
Language:english
Since:08/07/2015
Size:14.89 MB
License:Pending review

Content:

Researchers in the behavioral, social, and neurophysiological sciences have recently begun to explore the limitations of many traditional lab and field-based studies. These include concerns over ecological validity, inconsistent replication, and recruitment of sufficiently large and diverse sample populations.

Alternate reality games (ARGs) may provide a novel research methodology that addresses some of these concerns. ARGs weave fictional narratives and problem-solving into everyday life. Designers use familiar tools and multimedia venues to engage players in psychologically meaningful interaction within a complex near-real-world context.

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