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Mathematical Applications for Game Development

Mathematical Applications for Game Development

Mathematical Applications for Game Development

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Year:2013
Publisher:Rice University
Pages:623 pages
Language:english
Since:24/09/2015
Size:3.30 MB
License:Pending review

Content:

Mathematical Applications for Game Development presents applications of mathematics and science in game and simulation programming. Includes the utilization of matrix and vector operations, kinematics, and Newtonian principles in games and simulations. Also covers code optimization.

This course material consists of about 20 different modules arranged in the following major sections:

  • Math
  • Physics

The modules in the Math section use Java OOP to develop a game math library. Many of the topics consist of three separate modules:

  • A tutorial
  • A set of review questions
  • A set of lecture slides

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